Star Trek Catan · Support Cards

Crew Manifest

English reference for the German crew cards. Match your card by the character's name.
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First use · A side

Return the card to the display and take any other card, A side up. Or flip it to the B side to use it again. Karte abgeben oder wenden.

Second use · B side

Return the card to the display, A side up, and take a new card. Karte abgeben.

Timing

Never on the turn you received the card. Otherwise any time on your turn, even before rolling.

Starting cards

Lay all crew cards out A side up as a display. The oldest player goes first and takes the card numbered with the player count; the numbers then count down to the left. The rest stay in the display.

  1. 4 playersA4 Sulu → A3 Spock → A2 Scott → A1 Uhura
  2. 3 playersA3 Spock → A2 Scott → A1 Uhura
A5
B5
James T. Kirk
Schutz vor der 7Protection from the 7
At the next 7 · any turn

More than 7 resources: you lose none. 7 or fewer: take 1 resource of your choice, before the Klingons move.

A3
B3
Spock
RohstoffausgleichResource compensation
After any roll except a 7

If the roll gives you no resources, take 1 resource card of your choice.

A6
B6
Leonard McCoy
Entwicklungskarte aussuchenChoose a development card
Your turn · buying a development card

Replace 1 of the 3 resources with any other resource. Pick your card from the top 3 of the pile, then shuffle the pile.

A2
B2
Montgomery Scott
Hilfe beim RaumschiffbauHelp with starship building
Your turn · building a starship

Replace 1 dilithium or 1 tritanium with 1 resource of your choice.

A4
B4
Hikaru Sulu
Raumschiff versetzenRelocate a starship
Your turn

Remove 1 of your starships at the end of a route and place it somewhere else, following the normal building rules.

A1
B1
Uhura
ZwangshandelForced trade
Your turn

Demand 1 specific resource from up to 2 players. For each one you receive, give that player 1 resource of your choice back.

A
B
Pavel Chekov
Klingonen ins AsteroidenfeldKlingons to the asteroid field
Your turn · also before the production roll

Move the Klingon cruiser to the asteroid field. Take 1 resource from the planet it left.

A
B
Christine Chapel
Rohstoff für ArmeResources for the poor
Your turn · after the production roll

Pick 1 resource card from the hand of a player with more victory points than you.

A
B
Janice Rand
Freier GrenzpostenFree trading post
Your turn

Choose 1 resource type. This turn, trade it 2 : 1 as often as you like.

A
B
Sarek
Schwerter zu PflugscharenSwords to plowshares
Your turn

Discard 1 of your Sternenflotte greift ein cards, then either build an outpost for 1 tritanium + 1 dilithium, or upgrade an outpost for 2 water + 1 oxygen.

Starfleet Cards

The development cards. Same deck as regular Catan (14 / 6 / 5). Look for the silver title plate at the top.

Sternenflotte greift ein
Knight · 14 cards

Starfleet IntervenesMove the Klingons to another planet and steal 1 random resource from a player with an outpost there. Keep it face up: it counts toward Largest Starfleet.

Fortschritt
Progress · 6 cards, 2 of each
  • Utopia PlanitiaRoad Building Build 2 starships for free.
  • ForschungsstationYear of Plenty Take any 2 resource cards from the supply.
  • MonopolMonopoly Name a resource. Every player gives you all their cards of it.
Zeitsprung
Victory Point · 5 cards

1 SiegpunktName on the top plate, a big 1 below. Worth 1 VP; keep it hidden until you win.

FöderationsratGekaperter Bird of PreySternenflottenakademieWarp 9Zeitsprung
Largest Starfleet · 2 VPLargest Army in regular Catan. First to 3 played Starfleet Intervenes cards, then whoever has the most.
Longest Supply Route · 2 VPLongest Road in regular Catan. First to 5 connected starships, then whoever has the longest.
Playing cardsEach turn you may play 1 development card and 1 crew card, any time on your turn, even before rolling. Not a development card on the turn you bought it; victory points are the exception.

German words on the cards

Nahrung
Food
Sauerstoff
Oxygen
Wasser
Water
Dilithium / Tritanium
same
Rohstoff
Resource
beliebig
of your choice
Ertragswurf
Production roll
Zug
Turn
Spieler / Mitspieler
(Other) player
Siegpunkt
Victory point
Raumschiff
Starship
Kleine Raumstation
Outpost
ausbauen
Upgrade
Klingonenkreuzer
Klingon cruiser
Entwicklungskarte
Development card
Ablage
Discard pile
abgeben / wenden
Hand back / flip
ausspielen
Play (a card)

Card sides

A side: blue badge, use then hand back or flip B side: red badge, use then hand back

Numbers 1–4 decide the starting deal. Kirk (A5/B5) and McCoy (A6/B6) also carry numbers but aren’t dealt at the start; the rules only use A1–A4. If a card's wording and this sheet disagree, the card wins.